Game Designer


Level Design

A mobile strategy game where players must create clever defense plans, and overcome their opponents’. I built several levels for the single player campaign.

Narrative Design

A first person action game where the player must escape an abandoned hotel with the help of a mysterious mask. I designed the narrative systems and wrote content for them.


An action game where the player pilots an advanced rescue vehicle, rescuing soldiers on a perilous battlefield. As team lead I oversaw the initial systems prototype, then later transitioned to writing the narrative.